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* The first chapter introduces students to computer platforms and their architectures. Assembler programming is very close to the hardware, and understanding those concepts is necessary to write code successfully and effectively. | * The first chapter introduces students to computer platforms and their architectures. Assembler programming is very close to the hardware, and understanding those concepts is necessary to write code successfully and effectively. | ||
* The second chapter discusses programming in assemblers for constrained devices that usually do not have operating systems but are bare-metal programmed. As it is impossible to review all assemblers and platforms, the one discussed in detail in this chapter is the most popular: AVR (ATMEL) microcontrollers (e.g. Arduino Uno development board). | * The second chapter discusses programming in assemblers for constrained devices that usually do not have operating systems but are bare-metal programmed. As it is impossible to review all assemblers and platforms, the one discussed in detail in this chapter is the most popular: AVR (ATMEL) microcontrollers (e.g. Arduino Uno development board). | ||
- | * The third chapter | + | * The third chapter |
- | * The last, fourth chapter describes in-depth assembler programming for PCs in its 64-bit version for Intel and AMD CPUs, including their CISC capabilities, | + | * The last, fourth chapter describes in-depth assembler programming for PCs in its 64-bit version for Intel and AMD CPUs, including their CISC capabilities, |
- | + | ||
+ | <WRAP excludefrompdf> | ||
+ | The following chapters present the contents of the coursebook: | ||
+ | * [[en: | ||
+ | * [[en: | ||
+ | * [[en: | ||
+ | * [[en: | ||
+ | </ | ||