An interrupt is a request to the processor to temporarily suspend the currently executing code in order to handle the event that caused the interrupt. If the request is accepted by the processor, it saves its state and performs a function named an interrupt handler or interrupt service routine (ISR). Interrupts are usually signalled by peripheral devices in a situation when they have some data to process. Often, peripheral devices do not send an interrupt signal directly to the processor, but there is an interrupt controller in the system that collects requests from various peripheral devices. The interrupt controller prioritises the peripherals to ensure that the more important requests are handled first.
From a hardware perspective, an interrupt can be signalled with the signal state or change.
The interrupt signal comes asynchronously, which means that it can come during the execution of the instruction. Usually, the processor finishes this instruction and then calls the interrupt handler. To be able to handle interrupts, the processor must implement the mechanism of storing the address of the next instruction to be executed in the interrupted code. Some implementations use the stack, while others use a special register to store the return address. The latter approach requires software support if interrupts can be nested (if the interrupt can be accepted while already in another ISR).
After finishing the interrupt subroutine processor uses the returning address to return program control back to the interrupted code.
The Fig. 1 shows how interrupt works with stack use. The processor executes the program. When an interrupt comes, it saves the return address on the stack. Next jumps to the interrupt handler. With return instruction processor returns to the program, taking the address of an instruction to execute from the stack.
To properly handle the interrupts, the processor must recognise the source of the interrupt. Different code should be executed when the interrupt is signalled by a network controller, and different code if the source of the interrupt is a timer. The information on the interrupt source is provided to the processor by the interrupt controller or directly by the peripheral. We can distinguish three main methods of calling a proper ISR for incoming interrupts.
In modern processors, interrupts can be signalled with the Message Signalled Interrupt mechanism. While the hardware needs to indicate the interrupt, it exchanges special messages through the chipset to a previously assigned memory address.
Interrupts can be enabled or disabled. Disabling interrupts is often used for time-critical code to ensure the shortest possible execution time. Interrupts which can be disabled are named maskable interrupts. They can be disabled with the corresponding flag in the control register. In microcontrollers, there are separate bits for different interrupts.
If an interrupt can not be disabled is named a non-maskable interrupt. Such interrupts are implemented for critical situations:
In microprocessors, there exists a separate non-maskable interrupt input – NMI.
In some processors, it is possible to signal the interrupt by executing special instructions. They are named software interrupts and can be used to test interrupt handlers. In some operating systems (DOS, Linux), software interrupts are used to implement the mechanism of calling system functions.
Another group of interrupts signalled by the processor itself are internal interrupts. They aren't signalled with special instructions but rather in some specific situations during normal program execution. They are called exceptions and can be divided into three groups.
Faults are not real errors. They are often used by the operating system to perform normal operations like handling the paging mechanism.